For as long as VLUUR is in a system it will cause a storm that causes −50% sublight speed and −15% fire rate on ships. VLUUR is a powerful migrating Void Cloud that has around 32K fleet power and is armed with 8 Cloud Lighting weapons. Orek Vuul contains four Tiyanki Ox guards. Regenerative Hull Tissue can be salvaged. Tiyanki fleets can consist of Cows, Bulls, Calves and Hatchlings. The unique world Orek Vuul contains the archaeology site Tiyanki Grave Mound. The ice asteroid Zhaduva contains a level 3 anomaly that will add another deposit of 3 Society. Have a secondary system always called Tiyun Ort, its various celestial body deposits produce 6 Physics and 3 Volatile Motes. The star itself always has a deposit of 6 physics. Unique salvage: Cloud Lightning, L weapons that ignore both shields and armorĪlways called Tiyana Vek, it contains 4 Gas Giants. Offensively: Missiles and Autocannons - Void Clouds have equal amounts of natural shields and hull.Their erratic damage can sometimes destroy Corvettes in one hit. Defensively: Crystal plated hulls if available - their weapons ignore both shields and armor.The system should be attacked with a highly superior force due to the effects of black holes on space battles. Most black holes have deposits of 4 Physics and the central one contains the largest Dark Matter deposit in the galaxy. Unique salvage: Amoeba Flagella, strike craft almost as strong as Tier 2 Improved Strike CraftĪlways called Great Wound, it is a black hole cluster guarded by 3 Void Cloud fleets.Offensively: Energy weapons - Space Amoeba have natural armor and regenerate.Defensively: Shields and point defense - their weapons deal +25% damage against armor and large amoeba launch strike craft.Unique salvage: Crystal-Infused Plating from ships, Crystal-Forged Plating from Crystal Nidus, both are the only hull increasing components in the game.Īlways called Amor Alveo, its various celestial body deposits produce in total 8 Energy, 12 Minerals, 6 Society, 3 Exotic Gases, 3 Volatile Motes and 2 Rare Crystals.Offensively: Plasma launchers, mining lasers, or lasers - Crystalline Entities have resilient and regenerating hulls, but no shields or armor.Defensively: Armor or shields - their shard weapons deal +50% damage against hull but have no other bonus.As their home system has a pulsar, shields will be useless when attacking it. The system can be safely explored and claimed if the crystalline entities have been pacified. The Cutting Lasers can be salvaged.Ĭontains Crystal Nidus, a large crystalline structure guarded by 4 elite fleets. If the Ancient Relics DLC is installed it also grants the Surveyor Relic.Īncient Mining Drones use regular components. Destroying Home Base Ore Grinder grants 4000 Minerals and 500 Alloys. Each station is guarded by two fleets, one purely destroyers and one made of drones. If killed, space creatures will slowly respawn in their home system.Ĭontains 2 normal mining stations and the Home Base Ore Grinder. If the Galactic Community is formed the Space Amoeba pacification modifier can be offered to all members by passing the Space Amoeba Protection Act Resolution. This option is available to Pacifist or Xenophile Empires. Only 2 of the 5 Space Creatures can be pacified.
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